Skip to content
Snippets Groups Projects
Commit 5988d3b0 authored by Amanda Ghassaei's avatar Amanda Ghassaei
Browse files

Update README.md

parent c6208f28
No related branches found
No related tags found
No related merge requests found
Pipeline #
# FluidSimulation
WebGL shader for mixed grid-particle fluid simulation
Live demo at <a href="http://git.amandaghassaei.com/FluidSimulation/" target="_blank">git.amandaghassaei.com/FluidSimulation/</a>
Live demo at <a href="https://amanda.pages.cba.mit.edu/FluidSimulation/" target="_blank">amanda.pages.cba.mit.edu/FluidSimulation/</a>
This simulation solves the <a href="https://en.wikipedia.org/wiki/Navier%E2%80%93Stokes_equations" target="_blank">Navier-Stokes equations</a> for incompressible fluids in a GPU fragment shader.
I implemented <a href="https://en.wikipedia.org/wiki/No-slip_condition" target="_blank">no-slip boundary conditions</a> at the borders to keep the fluid contained within the bounds of the screen.
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment