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Commit 78100be0 authored by Amanda Ghassaei's avatar Amanda Ghassaei
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Update README.md

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......@@ -3,7 +3,7 @@ A realtime fluid flow simulation on the GPU using WebGL
<img src="vortexshedding.gif"/>
Live demo at <a href="http://git.amandaghassaei.com/VortexShedding/" target="_blank">git.amandaghassaei.com/VortexShedding/</a>
Live demo at <a href="https://amanda.pages.cba.mit.edu/VortexShedding/" target="_blank">amanda.pages.cba.mit.edu/VortexShedding/</a>
This simulation solves the <a href="https://en.wikipedia.org/wiki/Navier%E2%80%93Stokes_equations" target="_blank">Navier-Stokes equations</a> for incompressible fluid flow past an obstacle in a GPU fragment shader.
It exhibits a phenomenon called <a href="https://en.wikipedia.org/wiki/Vortex_shedding" target="_blank">vortex shedding</a>,
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